|Concept||Three-players cooperative local game|
|Tools||Unity (version 2017.3)|
|Duration||January to April 2018 (4 months)|
|Team||Maxime Brodat, Esia Belbachir, Aurélien Durance, Paul Baril, Pierre Barjon, Damien Maveyraud|
|Context||UQAC video game project course|
The goal of this project is to develop a video game prototype in a more professional way than Undruidic Championship. This time, we were tasked to work in a 6-person team, and with a budget in order to buy the assets we needed.
Run, Gun, Cry! is a local multiplayer game where three players will have to cooperate to drive a mecha. They will each have a different game controller, but they will have to work together on a single screen.
The game features an assymetrical gameplay where each player has a specific role:
All three players have to cooperate on a single screen in order get the best score possible.